#05 - New Objectives & Gamescom
Hey there! Matt here again.
I’ve got some exciting updates to share, along with fresh shots from the game!
We’ve just implemented a brand-new objective called 'Special Delivery'. In this mission, one of your clients (who you sign a “virtual” contract with) may task you with delivering and detonating a bomb inside an alien swarm hidden somewhere deep in a fractal. To help you succeed, they’ll provide you with equipment ranging from extraction tools and weapons to turrets, lights, and energy sources. Completing the contract will earn you credits, which you can use to upgrade yourself and unlock new materials and tools.
Here are some cool new shots showcasing updated tools, graphics, and enemies:
(You don't want to wake them up!)
(Detonating the planted bomb in an alien swarm. Now return to your ship through this dark and neverending wasteland!)
On top of that, I’m excited to share that I’ll be attending Gamescom next week!
If you’d like to meet up, you can find me in Hall 4.1 (Stand C043g) or connect with me through the Gamescom Biz app under my name.
I’d be more than happy to chat!
Speak to you soon!
- Matt
Get Fractal Sailor
Fractal Sailor
Find a way out of a dark fractal environment
Status | Prototype |
Author | Matej Vanco |
Genre | Survival |
Tags | Abstract, Atmospheric, Experimental, First-Person, fractals, Horror, Liminal space, Sci-fi, Singleplayer, Survival Horror |
More posts
- #04 - Hooks & Turrets33 days ago
- #03 – Mugs & Gameloop55 days ago
- #02 - Early Prototype Teaser76 days ago
- #01 - The Voyage Begins91 days ago
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